AoeStats
← JOE

Black Forest

510789022Analyzed
4v4 RM · 13h ago on Oct 2, 2026· 59m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
873
+18
🇹🇷 Turks · Türkiye
831
+20
🇨🇳 Mongols · China
804
+21
🇫🇷 Burgundians · France
770
+22
🇦🇷 Italians · Argentina
952
-22
🇦🇷 Cumans · Argentina
927
-21
🇦🇷 Ethiopians · Argentina
921
-21
🇦🇷 Byzantines · Argentina
843
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,825 12:10 16:02 31:41 ⛏ Fast Castle
28 1,695 13:18 22:32 37:49 ⛏ Fast Castle
25 1,515 12:50 23:25 42:39 ⚔ Archer Rush
19 1,127 13:49 27:49 39:27 ⚔ Drush
18 1,106 13:07 19:53 36:40 ⛏ Fast Castle
15 870 13:52 23:03 34:25 ⚔ FC into Archers
14 852 10:58 23:18 37:34 ⛏ Fast Castle
14 844 16:23 — — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
35,155 19,870 15,135 3,025 73,185 84,084
27,515 17,650 25,415 1,550 72,130 80,913
12,900 24,220 20,170 2,500 59,790 90,489
13,000 22,438 18,155 4,420 58,013 82,153
22,260 19,560 13,690 2,075 57,585 66,191
22,560 18,584 7,985 2,075 51,204 56,029
14,715 10,927 10,670 1,825 38,137 38,083
2,275 1,795 275 250 4,595 5,295
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.