Glade
510375427Analyzed1v1 RM
·
13h ago on Sep 30, 2026·
42m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Savitar1678's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 9,900 analysed 1v1 players on Glade.
Bissinsmarck
B
Feudal Age
9:07
vs 10:40
top 8%
Castle Age
23:05
vs 19:53
btm 22%
Imperial Age
33:32
vs 35:14
top 37%
eAPM
23
vs 30
btm 31%
First military
24:52
vs 13:35
btm 5%
▲
Fast Feudal Age at 9:07 — faster than 92% of analysed players on Glade
▼
Slow Castle Age at 23:05 — slower than 78% of analysed players on Glade
▼
Loom after the Feudal click (8:26) — usually safest before it
▼
First military only at 24:52 (Rocket Cart) — later than 95% of analysed players on Glade
Savitar1678
C
Feudal Age
11:46
vs 10:40
btm 20%
Castle Age
17:42
vs 19:53
top 31%
Imperial Age
35:34
vs 35:14
btm 47%
eAPM
18
vs 30
btm 17%
First military
20:12
vs 13:35
btm 15%
▼
Slow Feudal Age at 11:46 — slower than 80% of analysed players on Glade
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 20:12 (Iron Pagoda) — later than 85% of analysed players on Glade
▲
Town centers almost never idle — 7s across the first 17:42