AoeStats
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MegaRandom

507987621Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 57m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Franks · Russia
972
+15
🇩🇰 Berbers · Denmark
919
+17
🇧🇷 Vikings · Brazil
906
+18
🇫🇷 Burgundians · France
860
+19
🇨🇳 Armenians · China
960
-18
🇨🇳 Bohemians · China
959
-18
🇨🇳 Khmer · China
958
-18
🇨🇳 Persians · China
884
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,635 11:00 19:03 42:44 ⛏ Fast Castle
35 2,046 9:13 25:47 — ⚔ Scout Rush
22 1,274 10:39 17:24 47:48 ⛏ Fast Castle
22 1,248 14:17 18:53 37:13 ⛏ Fast Castle
19 1,097 10:52 15:37 — ⛏ Fast Castle
14 832 11:56 20:47 38:31 ⛏ Fast Castle
11 666 12:40 24:38 40:29 ⚔ Scout Rush
11 639 12:45 — —

Resources

Player Food Wood Gold Stone Spent Collected
25,040 16,620 18,815 3,700 64,175 69,574
25,140 10,803 19,070 4,975 59,988 69,293
21,685 15,140 12,380 4,260 53,465 68,721
28,900 11,350 9,550 1,545 51,345 62,344
18,530 13,469 7,395 4,950 44,344 45,824
7,865 8,270 3,035 2,925 22,095 23,036
6,825 8,745 4,580 1,335 21,485 24,973
5,995 6,577 50 310 12,932 14,014
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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