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Lombardia

509861416Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 40m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1266
+14
🇩🇪 Persians · Germany
1252
+15
🇫🇷 Magyars · France
1247
+15
🇬🇷 Hindustanis · Greece
1222
+16
🇳🇴 Japanese · Norway
1297
-17
🇹🇼 Celts · Taiwan
1222
-15
🇨🇳 Vietnamese · China
1191
-14
🇧🇷 Hindustanis · Brazil
1188
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,974 10:46 14:38 30:49 ⛏ Fast Castle
39 1,603 10:38 23:51 — ⚔ Scout Rush
37 1,519 10:49 19:25 34:43 ⚔ M@A FC
35 1,438 11:54 18:37 29:42
34 1,392 9:11 24:09 — ⚔ Scout Rush
31 1,266 10:44 14:43 — ⛏ Fast Castle
19 759 8:57 24:20 — ⚔ Scout Rush
19 777 9:38 18:25 36:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,270 12,211 10,655 850 42,986 47,560
19,325 11,517 6,825 3,275 40,942 44,488
21,815 7,780 8,960 290 38,845 40,830
13,415 12,379 7,275 5,050 38,119 41,150
16,900 11,972 5,855 2,640 37,367 43,587
19,390 9,635 4,675 2,900 36,600 37,869
15,640 7,867 7,500 100 31,107 35,415
12,895 10,117 3,675 1,350 28,037 35,316
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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