AoeStats
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Black Forest

506114958Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 48m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1314
+16
🇧🇷 Bengalis · Brazil
1280
+17
🇫🇷 Saracens · France
1255
+18
🇺🇸 Spanish · United States
1242
+19
1336
-18
🇻🇳 Spanish · Vietnam
1332
-19
🇦🇺 Romans · Australia
1306
-18
🇫🇷 Khmer · France
1249
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,249 11:30 15:07 31:18 ⛏ Fast Castle
36 1,732 11:46 16:31 30:41 ⛏ Fast Castle
29 1,419 9:34 22:49 34:30 ⚔ Archer Rush
27 1,302 11:51 18:01 30:43 ⚔ M@A FC
26 1,268 11:47 15:22 27:47 ⛏ Fish Boom FC
22 1,038 10:45 18:22 32:08 ⛏ Fish Boom FC
22 1,050 10:37 14:23 31:38 ⛏ Fast Castle
13 629 12:03 27:35 30:46 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
42,080 24,410 21,395 3,550 91,435 96,292
26,400 29,746 6,570 1,695 64,411 73,899
25,925 18,497 16,260 3,565 64,247 64,321
21,030 13,209 13,460 3,590 51,289 71,590
21,355 8,960 15,800 3,450 49,565 57,362
19,175 19,750 8,600 1,695 49,220 53,493
19,120 14,518 10,010 1,400 45,048 50,758
7,255 4,692 1,800 1,840 15,587 20,286
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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