Arena
505473590Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
49m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Rise
167 units ordered
Elite Skirmisher91
Halberdier32
Hand Cannoneer22
Bombard Cannon12
Pikeman4
Monk3
Hussite Wagon3
First military 27:44 — Monk
Glaukomflekn
193 units ordered
Scout Cavalry133
Heavy Cavalry Archer51
Bombard Cannon5
Monk2
Cavalry Archer2
First military 14:49 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Rise’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Glaukomflekn’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3