AoeStats
← 鄙人張麻子

Arena

505662740Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 51m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1175
+13
🇹🇼 Teutons · Taiwan
1127
+15
🇹🇼 Celts · Taiwan
1080
+17
🇹🇼 Persians · Taiwan
981
+20
🇨🇳 Britons · China
1121
-17
🇹🇼 Slavs · Taiwan
1094
-16
🇹🇼 Magyars · Taiwan
1092
-16
🇨🇦 Maya · Canada
1092
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,061 10:58 15:09 27:47 ⛏ Fast Castle
32 1,633 10:43 14:34 30:17 ⛏ Fast Castle
26 1,319 11:03 14:44 27:13 ⛏ Fast Castle
25 1,294 10:55 15:55 36:39 ⛏ Fast Castle
25 1,268 10:36 14:36 37:06 ⛏ Fast Castle
20 1,042 10:37 15:44 29:53 ⛏ Fast Castle
17 860 10:06 14:45 — ⛏ Fast Castle
17 850 11:24 16:37 29:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,405 26,810 14,215 4,465 64,895 88,638
24,365 15,045 13,385 4,055 56,850 78,191
26,415 8,890 15,155 2,900 53,360 60,290
23,775 11,085 8,720 3,000 46,580 65,355
15,445 14,365 6,815 2,225 38,850 47,575
11,885 9,868 6,870 2,155 30,778 34,636
10,345 8,738 4,565 200 23,848 27,926
7,500 7,030 745 330 15,605 17,617
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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