AoeStats
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African Clearing

505611080Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 48m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1322
+14
🇨🇳 Mongols · China
1228
+18
🇮🇳 Franks · India
1192
+19
🇹🇼 Spanish · Taiwan
1183
+19
🇺🇸 Vietnamese · United States
1329
-20
🇫🇷 Huns · France
1326
-20
🇩🇪 Hindustanis · Germany
1233
-16
🇫🇷 Malians · France
1170
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,798 13:35 24:02 — ⚔ Scout Rush
53 2,608 13:38 26:54 47:31 ⚔ Archer Rush
35 1,729 13:47 17:57 47:28 ⛏ Fast Castle
31 1,530 13:36 17:50 — ⛏ Fast Castle
30 1,474 14:50 19:05 46:32 ⛏ Fast Castle
26 1,261 14:01 19:28 — ⚔ Scout Rush
24 1,198 13:12 19:11 44:07 ⛏ Fast Castle
15 726 13:53 44:29 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
15,025 17,644 8,815 5,515 46,999 51,088
17,485 12,536 6,295 6,030 42,346 52,080
14,310 11,270 5,945 1,600 33,125 37,204
15,015 8,735 7,505 500 31,755 32,770
10,035 11,718 6,440 1,900 30,093 32,199
12,075 11,395 5,265 1,050 29,785 33,843
14,540 8,230 5,330 1,600 29,700 31,236
4,225 3,356 300 965 8,846 9,145
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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