AoeStats
← 鄙人張麻子

Arena

503825726Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 39m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Lithuanians · Taiwan
1155
+12
🇹🇼 Slavs · Taiwan
1128
+14
🇹🇼 Franks · Taiwan
1111
+14
🇹🇼 Spanish · Taiwan
1004
+19
🇫🇷 Celts · France
1094
-16
🇨🇳 Japanese · China
1078
-15
🇦🇷 Franks · Argentina
1067
-15
🇨🇳 Poles · China
1058
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 1,845 10:54 14:27 29:25 ⛏ Fast Castle
42 1,660 11:58 16:07 33:25 ⛏ Fast Castle
31 1,217 10:39 15:31 29:38 ⛏ Fast Castle
30 1,188 11:11 15:23 34:47 ⛏ Fast Castle
30 1,193 12:12 16:06 39:02 ⛏ Fast Castle
28 1,090 10:58 14:36 30:57 ⛏ Fast Castle
19 757 10:55 15:29 — ⛏ Fast Castle
14 554 11:17 18:45 33:07 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
26,035 11,300 13,820 2,150 53,305 56,348
22,860 11,905 12,370 4,200 51,335 54,812
16,100 9,590 6,945 1,705 34,340 37,242
15,795 6,385 8,145 1,595 31,920 35,666
12,010 13,120 5,105 1,660 31,895 37,006
13,575 8,820 6,820 850 30,065 33,148
8,600 6,485 1,375 2,655 19,115 19,035
4,085 4,205 620 100 9,010 10,286
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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