AoeStats
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QS Arena

503778069Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 47m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
1258
+11
🇩🇪 Vikings · Germany
1172
+15
🇺🇸 Turks · United States
1162
+15
🇨🇳 Magyars · China
1082
+19
🇹🇼 Britons · Taiwan
1169
-16
🇨🇳 Franks · China
1156
-15
🇹🇼 Ethiopians · Taiwan
1139
-15
🇹🇼 Lithuanians · Taiwan
1126
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 2,550 8:12 11:57 27:17 ⛏ Fast Castle
42 1,989 6:21 19:13 30:22 ⚔ Towers into Archers
36 1,704 8:47 14:18 29:39 ⛏ Fast Castle
36 1,718 8:51 12:22 27:32 ⛏ Fast Castle
34 1,583 9:23 13:44 35:07 ⛏ Fast Castle
28 1,333 9:44 13:36 37:58 ⛏ Fast Castle
21 981 7:05 14:55 45:57 ⛏ Fast Castle
21 1,006 8:39 13:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,735 20,615 17,470 3,800 79,620 92,705
26,665 31,625 12,210 2,940 73,440 78,266
16,750 28,770 15,970 6,530 68,020 79,774
19,550 21,715 18,500 2,540 62,305 70,946
20,975 24,404 8,760 2,300 56,439 58,879
20,890 17,475 10,650 2,500 51,515 60,008
14,730 11,160 3,910 1,900 31,700 36,257
12,150 12,510 2,125 1,050 27,835 35,312
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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