Arabia
507763855Analyzed3v3 RM
·
13d ago on Sep 19, 2026·
17m 57s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
s
14 units ordered
Archer14
First military 12:09 — Archer
luisfriasgomez
8 units ordered
Scout Cavalry6
Spearman2
First military 11:53 — Spearman
15A3L
9 units ordered
Scout Cavalry9
First military 12:29 — Scout Cavalry
sakuranekohon
11 units ordered
Scout Cavalry6
Skirmisher4
Archer1
First military 12:43 — Scout Cavalry
dice
7 units ordered
Scout Cavalry6
Spearman1
First military 12:32 — Spearman
bm489
12 units ordered
Archer10
Spearman2
First military 14:14 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
s’s army
and what beats it
beaten by
Skirmisher
+3
luisfriasgomez’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
15A3L’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
sakuranekohon’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
dice’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
bm489’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3