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Black Forest

510306755Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 41m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1005
+15
🇪🇸 Teutons · Spain
982
+16
🇨🇳 Saracens · China
970
+17
🇨🇳 Poles · China
956
+17
🇬🇧 Byzantines · United Kingdom
1028
-18
🇪🇪 Dravidians · Estonia
1005
-17
🇳🇱 Mongols · Netherlands
980
-16
🇲🇽 Sicilians · Mexico
924
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,330 15:16 22:14 38:23 ⛏ Fast Castle
30 1,256 14:18 23:01 36:10 ⛏ Fish Boom FC
29 1,197 9:51 21:08 29:18 ⛏ Fish Boom FC into Fast Imp
28 1,193 13:33 19:25 34:50 ⛏ Fast Castle
25 1,043 11:56 20:23 32:20 ⛏ Fish Boom FC
20 831 11:55 18:18 39:29 ⛏ Fish Boom FC
17 723 12:14 20:22 — ⛏ Fast Castle
13 538 10:58 18:16 24:03 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
19,600 14,845 12,760 850 48,055 63,074
17,365 10,110 16,185 2,900 46,560 51,425
19,405 10,650 8,230 1,725 40,010 45,245
15,960 14,125 6,040 935 37,060 47,085
18,000 10,555 6,520 1,600 36,675 48,624
12,350 14,328 5,285 1,970 33,933 38,500
15,795 14,030 1,510 415 31,750 41,358
6,290 8,376 3,690 1,655 20,011 21,002
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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