Arabia
509913501Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
31m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Ukt0h's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
Cool Spot
D
Feudal Age
10:30
vs 9:49
btm 30%
Castle Age
28:41
vs 21:49
btm 3%
Imperial Age
—
vs 38:59
btm 0%
eAPM
21
vs 39
btm 14%
First military
13:19
vs 10:33
btm 21%
▼
Slow Castle Age at 28:41 — slower than 97% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (19:48) — usually safest before it
▼
Town centers idle 8:26 of the first 28:41 — keep villagers queued
Ukt0h
B
Feudal Age
9:36
vs 9:49
top 42%
Castle Age
25:19
vs 21:49
btm 13%
Imperial Age
—
vs 38:59
btm 0%
eAPM
58
vs 39
top 17%
First military
10:22
vs 10:33
top 46%
▼
Slow Castle Age at 25:19 — slower than 87% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 25:19