AoeStats
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Arena

508922621Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 41m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Slavs · Germany
1418
+11
🇩🇪 Hindustanis · Germany
1386
+12
🇩🇪 Britons · Germany
1259
+17
🇩🇪 Spanish · Germany
999
+27
🇦🇹 Franks · Austria
1401
-21
🇹🇼 Byzantines · Taiwan
1289
-17
🇦🇹 Teutons · Austria
1243
-15
🇲🇽 Khmer · Mexico
1224
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 1,685 10:38 14:29 33:00 ⛏ Fast Castle
40 1,644 10:27 15:33 30:30 ⛏ Fast Castle
38 1,543 9:47 14:42 27:34 ⛏ Fast Castle
36 1,476 11:37 16:15 38:24 ⛏ Fast Castle
25 1,030 11:46 15:20 31:23 ⛏ Fast Castle
21 880 10:32 14:25 30:15 ⛏ Fast Castle
13 520 11:28 15:28 — ⛏ Fast Castle
13 524 10:18 19:48 29:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,015 14,790 14,540 2,900 58,245 66,610
27,625 19,630 6,235 970 54,460 74,618
21,455 13,865 8,310 1,050 44,680 48,825
25,665 8,135 8,665 1,600 44,065 52,360
19,380 15,920 6,540 1,960 43,800 49,173
12,275 12,182 6,590 3,500 34,547 43,906
12,660 14,995 4,640 1,600 33,895 36,475
8,025 7,185 1,785 1,090 18,085 22,174
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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