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Black Forest

510618972Analyzed
4v4 RM · 16h ago on Oct 1, 2026· 79m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
702
+15
🇨🇴 Spanish · Colombia
668
+16
🇫🇷 Khmer · France
664
+17
588
+20
🇷🇺 Khmer · Russia
823
-24
🇩🇪 Khmer · Germany
814
-22
🇮🇳 Persians · India
534
-11
🇮🇳 Teutons · India
532
-11
Player eAPM Actions Feudal Castle Imperial Opening
31 2,484 12:32 19:26 34:02 ⛏ Fast Castle
27 2,118 13:27 27:35 38:35 ⛏ Fast Castle
25 1,953 12:27 15:36 36:53 ⛏ Fast Castle
21 1,639 14:59 25:31 38:41 ⛏ Fast Castle
19 1,511 14:30 18:34 35:37 ⛏ Fast Castle
18 1,396 18:21 22:38 32:39 ⛏ Fast Castle
12 939 18:56 28:48 62:14 ⛏ Fast Castle
6 449 22:00 40:03 —

Resources

Player Food Wood Gold Stone Spent Collected
41,795 38,489 32,100 2,900 115,284 158,803
34,400 33,755 31,755 5,250 105,160 111,720
32,215 35,155 29,150 5,145 101,665 148,664
34,905 34,695 21,470 3,850 94,920 107,424
35,390 28,718 16,420 5,580 86,108 91,646
33,995 21,895 25,540 3,695 85,125 117,948
26,670 11,716 2,495 1,490 42,371 62,816
11,025 7,176 5,150 360 23,711 29,902
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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