AoeStats
← Garesss

Black Forest

507835063Analyzed
2v2 RM · 13d ago on Sep 19, 2026· 77m 19s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Chinese · Spain
646
+17
🇪🇸 Bohemians · Spain
590
+21
🇩🇪 Italians · Germany
700
-20
🇩🇪 Franks · Germany
650
-18
Player eAPM Actions Feudal Castle Imperial Opening
19 1,507 14:29 23:55 36:43 ⛏ Fast Castle
16 1,208 10:32 20:41 32:37 ⛏ Fast Castle
13 1,024 12:52 21:31 36:12 ⛏ Fast Castle
11 833 15:37 22:57 37:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,890 28,046 32,525 4,200 108,661 115,649
35,565 29,885 18,560 1,800 85,810 108,249
29,985 34,754 13,780 1,400 79,919 101,252
27,035 23,020 17,385 3,645 71,085 86,708
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.