AoeStats
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Arena

508796846Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 32m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1713
+10
🇨🇴 Teutons · Colombia
1584
+14
🇲🇽 Malay · Mexico
1574
+15
🇨🇴 Britons · Colombia
1562
+15
🇦🇷 Byzantines · Argentina
1610
-16
🇦🇷 Aztecs · Argentina
1600
-15
🇵🇪 Romans · Peru
1515
-12
🇧🇷 Slavs · Brazil
1489
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 2,042 8:19 15:44 27:02 ⛏ Fast Castle
55 1,809 10:09 14:36 29:21 ⛏ Fast Castle
52 1,685 10:22 13:28 26:50 ⛏ Fast Castle
42 1,377 9:34 13:43 — ⛏ Fast Castle
37 1,222 11:46 15:43 — ⛏ Fast Castle
34 1,107 8:18 16:31 — ⛏ Fast Castle
27 878 10:34 14:44 30:26 ⛏ Fast Castle
20 639 11:15 15:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,025 10,124 4,860 2,290 36,299 38,262
15,745 13,905 3,235 2,350 35,235 37,840
17,120 9,660 5,410 1,500 33,690 36,573
10,570 9,729 2,705 1,050 24,054 24,538
10,245 9,759 1,500 1,240 22,744 26,544
9,260 9,260 3,760 215 22,495 24,997
9,115 5,965 3,635 1,535 20,250 22,190
8,780 4,985 2,215 780 16,760 18,205
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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