AoeStats
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Oasis

507640636Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 45m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
1732
+11
🇲🇽 Maya · Mexico
1671
+14
🇦🇷 Wei · Argentina
1513
+21
🇨🇴 Persians · Colombia
1224
+29
🇻🇳 Maya · Vietnam
1682
-21
🇦🇺 Khitans · Australia
1591
-18
🇦🇺 Burgundians · Australia
1584
-18
🇨🇳 Gurjaras · China
1582
-18
Player eAPM Actions Feudal Castle Imperial Opening
81 3,667 9:03 24:07 43:34 ⚔ Scout Rush
65 2,956 9:09 23:28 37:20 ⚔ Archer Rush
55 2,492 10:47 27:31 — ⚔ Archer Rush
50 2,275 11:22 25:33 39:28 ⚔ Archer Rush
44 1,998 9:14 20:57 40:34 ⚔ Scout Rush
42 1,929 10:09 22:35 — ⚔ Scout Rush
35 1,589 8:54 22:48 37:05 ⚔ Scout Rush
25 1,142 9:09 27:44 — ⚔ Scouts into Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
29,780 11,335 17,120 1,050 59,285 61,697
21,195 12,604 7,500 2,695 43,994 50,609
20,960 10,502 8,745 205 40,412 48,926
10,995 14,485 12,840 145 38,465 41,885
11,315 10,738 5,770 2,380 30,203 33,063
17,135 8,212 3,830 975 30,152 31,666
9,140 8,267 1,230 1,460 20,097 20,521
8,115 5,571 2,205 700 16,591 18,213
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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