AoeStats
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Lombardia

507625509Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 34m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1912
+5
🇺🇸 Ethiopians · United States
1898
+5
🇵🇪 Mongols · Peru
1676
+11
🇺🇸 Magyars · United States
1671
+11
🇲🇽 Khmer · Mexico
1682
-11
🇵🇪 Armenians · Peru
1673
-11
🇦🇷 Saracens · Argentina
1505
-5
🇦🇷 Ethiopians · Argentina
1504
-5
Player eAPM Actions Feudal Castle Imperial Opening
76 2,607 10:29 14:53 32:56 ⛏ Fast Castle
76 2,592 7:56 21:15 — ⚔ Scout Rush
66 2,244 10:28 14:54 — ⛏ Fast Castle
66 2,244 10:15 13:36 — ⛏ Fast Castle
61 2,104 9:05 26:02 — ⚔ Archer Rush
54 1,853 9:02 27:03 — ⚔ Archer Rush
44 1,523 8:57 26:23 — ⚔ Archer Rush
41 1,410 9:23 24:41 —

Resources

Player Food Wood Gold Stone Spent Collected
12,410 7,660 3,830 2,405 26,305 28,539
9,685 9,263 3,050 1,265 23,263 24,099
11,455 8,372 1,715 965 22,507 24,601
7,295 6,788 4,190 0 18,273 18,451
7,260 6,040 3,375 200 16,875 17,687
6,135 6,386 3,975 125 16,621 17,620
8,520 4,948 2,385 200 16,053 17,209
6,945 5,338 2,115 695 15,093 15,456
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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