AoeStats
← AiM | CyclopsTron

Arena

507205926Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 40m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1783
+11
🇪🇨 Burgundians · Ecuador
1709
+14
🇵🇹 Portuguese · Portugal
1689
+14
🇲🇽 Persians · Mexico
1674
+15
🇲🇽 Hindustanis · Mexico
1748
-16
🇲🇽 Teutons · Mexico
1734
-17
🇲🇽 Tatars · Mexico
1664
-14
🇲🇽 Poles · Mexico
1482
-7
Player eAPM Actions Feudal Castle Imperial Opening
53 2,161 10:00 14:54 29:17 ⛏ Fast Castle
52 2,104 11:44 15:25 28:18 ⛏ Fast Castle
48 1,955 10:13 14:05 33:00 ⛏ Fast Castle
41 1,655 10:28 14:29 28:44 ⛏ Fast Castle
40 1,613 8:36 23:57 — ⚔ Towers FC
39 1,570 9:23 27:12 — ⚔ Drush FC
36 1,477 12:30 16:04 29:23 ⛏ Fast Castle
29 1,172 9:01 23:14 33:30 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
30,675 12,355 19,100 4,250 66,380 67,333
22,535 15,550 13,145 1,600 52,830 57,612
19,880 24,530 7,035 400 51,845 59,687
23,950 11,908 10,920 3,165 49,943 54,324
23,150 14,055 7,465 1,610 46,280 49,161
16,730 9,790 4,165 1,205 31,890 37,570
8,475 7,283 1,680 2,405 19,843 21,840
7,350 6,092 500 1,700 15,642 17,477
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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