AoeStats
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African Clearing

506778752Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 39m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1860
+8
🇨🇴 Poles · Colombia
1674
+15
🇺🇸 Saracens · United States
1666
+15
🇺🇸 Chinese · United States
1549
+20
🇲🇽 Mapuche · Mexico
1769
-19
🇲🇽 Mongols · Mexico
1636
-14
🇲🇽 Chinese · Mexico
1612
-13
🇲🇽 Magyars · Mexico
1594
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 2,308 12:14 16:53 — ⛏ Fast Castle
58 2,288 14:36 18:16 35:16 ⛏ Fish Boom FC
49 1,933 13:31 17:24 — ⛏ Fast Castle
47 1,838 14:36 18:15 29:22 ⛏ Fast Castle
41 1,633 12:48 16:46 37:37 ⛏ Fast Castle
39 1,534 15:57 19:39 35:28 ⛏ Fast Castle
35 1,370 13:26 17:41 32:21 ⛏ Fast Castle
34 1,333 13:23 18:16 31:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,875 23,704 7,105 2,475 43,159 45,021
16,095 9,188 7,080 1,350 33,713 37,028
13,470 10,715 4,725 1,115 30,025 30,614
11,275 11,841 4,715 1,520 29,351 32,504
12,600 9,930 3,725 1,800 28,055 29,379
10,200 8,953 5,125 2,900 27,178 28,643
8,195 10,234 4,115 2,185 24,729 25,216
9,355 10,218 4,350 400 24,323 25,433
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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