AoeStats
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Arena

505798737Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 42m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Teutons · Mexico
1734
+8
🇲🇽 Shu · Mexico
1628
+11
🇲🇽 Tatars · Mexico
1591
+13
🇲🇽 Lithuanians · Mexico
1488
+16
🇦🇺 Britons · Australia
1544
-13
🇦🇺 Poles · Australia
1535
-13
🇺🇾 Persians · Uruguay
1533
-12
🇲🇽 Vikings · Mexico
1481
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,348 8:28 21:25 36:55 ⚔ Towers FC
55 2,367 10:38 14:56 30:03 ⚔ FC into Scouts
47 2,019 10:54 15:15 28:54 ⛏ Fast Castle
44 1,868 10:30 14:23 26:28 ⛏ Fast Castle
44 1,883 11:12 14:58 27:41 ⛏ Fast Castle
41 1,744 10:24 14:10 29:47 ⛏ Fast Castle
40 1,723 9:57 13:38 30:08 ⛏ Fast Castle
30 1,307 9:31 24:54 36:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,780 16,675 20,845 2,275 84,575 87,687
34,925 15,215 21,135 2,300 73,575 75,942
29,005 15,950 13,680 3,005 61,640 70,643
22,130 21,200 13,225 2,905 59,460 63,481
17,710 20,350 12,400 3,870 54,330 70,010
17,335 18,795 14,465 965 51,560 60,417
18,655 19,100 5,210 3,525 46,490 50,597
8,615 9,033 3,505 1,610 22,763 26,026
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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