AoeStats
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African Clearing

504159224Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 37m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mapuche · Mexico
1667
+12
🇦🇷 Jurchens · Argentina
1515
+19
🇲🇽 Vietnamese · Mexico
1506
+20
🇦🇷 Spanish · Argentina
1452
+22
🇨🇳 Mongols · China
1627
-20
🇹🇼 Berbers · Taiwan
1601
-19
🇻🇳 Bulgarians · Vietnam
1599
-19
🇨🇳 Vietnamese · China
1522
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 2,171 12:35 17:42 — ⛏ Fast Castle
52 1,947 13:47 18:01 — ⛏ Fast Castle
51 1,903 13:44 18:01 — ⛏ Fish Boom FC
44 1,641 13:30 33:27 —
37 1,380 13:21 17:47 — ⛏ Fast Castle
32 1,197 11:35 — — ⚔ Scouts into Towers into Archers
29 1,081 11:10 26:04 — ⚔ Towers into Scouts
26 991 13:28 17:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,115 8,454 5,860 405 33,834 34,335
11,530 7,215 1,525 3,050 23,320 24,753
6,725 8,990 3,400 2,150 21,265 23,112
7,085 8,477 3,025 1,175 19,762 19,386
9,035 5,344 2,380 2,655 19,414 18,898
5,810 4,010 510 1,025 11,355 12,390
5,350 3,911 400 1,325 10,986 12,392
3,975 3,898 280 825 8,978 8,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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