AoeStats
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QS Arena

503526224Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 34m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Koreans · Mexico
1609
+7
🇦🇷 Turks · Argentina
1538
+10
🇨🇱 Spanish · Chile
1491
+12
🇲🇽 Persians · Mexico
1013
+92
🇹🇷 Franks · Türkiye
1468
-19
🇧🇷 Romans · Brazil
1398
-15
🇨🇳 Italians · China
1396
-15
🇦🇷 Khmer · Argentina
1334
-12
Player eAPM Actions Feudal Castle Imperial Opening
63 2,182 8:18 12:29 30:31 ⛏ Fast Castle
56 1,945 7:27 11:54 33:28 ⛏ Fast Castle
45 1,580 10:08 14:09 18:15 ◆ FC into Fast Imp
39 1,342 7:46 12:14 29:41 ⛏ Fast Castle
37 1,286 8:34 12:57 — ⛏ Fast Castle
25 870 7:51 13:02 27:26 ⛏ Fast Castle
25 866 8:27 12:07 — ⛏ Fast Castle
20 704 8:19 13:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,200 21,195 11,325 2,485 47,205 51,180
16,395 10,240 6,645 950 34,230 39,394
11,145 13,155 6,145 2,480 32,925 36,291
11,775 9,049 5,400 1,590 27,814 30,042
9,180 9,140 7,195 100 25,615 26,443
9,215 6,415 4,850 750 21,230 24,169
8,435 5,938 845 905 16,123 17,745
3,975 3,555 1,510 2,025 11,065 12,416
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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