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African Clearing

506969244Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 81m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Inca · Chile
1130
+12
🇭🇳 Goths · Honduras
1106
+12
🇭🇳 Mapuche · Honduras
1057
+14
🇭🇳 Burgundians · Honduras
998
+18
🇲🇽 Jurchens · Mexico
1050
-15
🇲🇽 Cumans · Mexico
1035
-14
🇨🇦 Wei · Canada
1018
-14
🇨🇦 Mongols · Canada
998
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 3,799 14:05 20:24 38:34
40 3,288 15:54 20:57 48:10
40 3,305 15:14 24:58 48:07 ⚔ Scout Rush
37 3,022 13:01 21:30 40:25 ⛏ Fast Castle
27 2,221 13:54 21:57 43:46 ⛏ Fast Castle
25 2,041 15:32 22:26 72:17 ⛏ Fish Boom FC
25 2,037 12:45 21:01 50:46 ⛏ Fast Castle
17 1,362 12:58 18:12 39:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
117,375 26,559 44,655 1,700 190,289 190,119
62,845 27,339 22,785 2,355 115,324 131,424
44,905 34,912 26,715 1,700 108,232 123,527
42,930 29,740 22,360 5,590 100,620 107,795
46,375 25,745 18,110 6,445 96,675 100,539
37,660 33,405 12,125 3,050 86,240 89,096
25,345 26,340 14,965 4,250 70,900 80,814
23,840 11,415 8,570 6,095 49,920 51,494
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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