AoeStats
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Arena

506346582Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 50m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Chinese · New Zealand
943
+12
🇮🇳 Hindustanis · India
942
+12
🇯🇵 Italians · Japan
898
+14
🇹🇼 Magyars · Taiwan
838
+16
🇦🇷 Britons · Argentina
851
-14
🇦🇷 Dravidians · Argentina
851
-14
🇦🇷 Romans · Argentina
845
-13
🇮🇹 Persians · Italy
834
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,101 13:29 17:27 30:05 ⛏ Fast Castle
39 1,950 10:29 15:59 29:16 ⛏ Fast Castle
33 1,661 10:54 16:04 29:28 ⛏ Fast Castle
31 1,564 9:54 19:12 34:21
24 1,195 11:03 17:44 39:51 ⛏ Fast Castle
17 869 9:41 18:36 30:33 ⛏ Fast Castle
16 785 10:27 17:02 29:58 ⛏ Fast Castle
16 808 12:38 18:56 38:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,920 21,601 18,735 2,975 64,231 66,803
20,950 18,570 17,215 3,300 60,035 65,560
17,500 23,050 13,480 2,800 56,830 66,338
18,825 17,295 13,855 2,300 52,275 54,775
20,695 15,375 13,340 1,150 50,560 66,359
13,845 14,680 10,710 1,625 40,860 47,763
16,490 13,225 6,070 2,250 38,035 39,585
15,300 11,162 5,605 1,600 33,667 37,313
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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