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Arena

510337682Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 53m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Malay · Mexico
808
+16
🇩🇪 Japanese · Germany
806
+16
🇨🇳 Turks · China
804
+16
🇦🇺 Spanish · Australia
783
+17
🇬🇧 Britons · United Kingdom
831
-18
🇫🇷 Burmese · France
811
-16
🇺🇸 Portuguese · United States
810
-37
🇦🇷 Mongols · Argentina
771
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,636 10:07 22:41 42:20 ⛏ Fast Castle
26 1,402 9:07 20:18 — ⛏ Fast Castle
22 1,170 9:37 15:51 40:26 ⛏ Fast Castle
20 1,083 10:45 15:56 29:11 ⛏ Fast Castle
20 1,099 11:37 20:34 35:12 ⛏ Fast Castle
15 792 13:10 18:25 33:44 ⛏ Fast Castle
13 711 10:14 18:31 27:57 ⛏ Fast Castle
11 604 13:53 19:13 24:00 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
21,900 11,385 14,410 5,605 53,300 56,468
21,180 18,450 6,815 3,350 49,795 52,371
14,845 20,794 8,635 4,750 49,024 50,451
23,115 11,255 11,075 2,355 47,800 57,558
25,145 8,030 9,155 950 43,280 50,624
15,900 7,337 8,050 3,380 34,667 49,080
8,405 11,588 2,510 1,670 24,173 25,844
7,980 7,270 5,675 2,300 23,225 36,002
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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