AoeStats
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Arena

510231781Analyzed
4v4 RM · 9h ago on Sep 30, 2026· 63m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Turks · Chile
1069
+11
🇨🇱 Chinese · Chile
988
+14
🇨🇱 Mapuche · Chile
904
+17
🇨🇱 Goths · Chile
901
+23
🇲🇽 Britons · Mexico
958
-16
🇨🇴 Persians · Colombia
942
-15
🇬🇧 Vikings · United Kingdom
935
-15
🇺🇸 Mongols · United States
917
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,580 10:35 16:07 22:30 ◆ FC into Fast Imp
25 1,603 11:20 18:02 38:21 ⛏ Fast Castle
24 1,507 10:52 19:24 32:53 ⛏ Fast Castle
22 1,367 9:56 14:34 34:08 ⛏ Fast Castle
22 1,393 11:53 18:05 39:25 ⛏ Fast Castle
20 1,248 11:41 16:54 31:08 ⛏ Fast Castle
17 1,043 9:26 18:53 30:16 ⛏ Fast Castle
13 815 11:34 17:26 36:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,565 28,214 15,870 1,810 82,459 90,147
33,000 22,530 21,030 4,285 80,845 82,316
37,205 11,090 14,175 2,150 64,620 74,914
29,320 15,100 16,690 2,700 63,810 81,829
14,800 23,255 19,105 1,500 58,660 87,224
26,840 12,005 9,890 855 49,590 58,343
18,895 17,105 9,515 3,735 49,250 58,131
16,620 13,185 7,795 850 38,450 44,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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