Arabia
505409775Analyzed1v1 RM
·
23d ago on Sep 9, 2026·
28m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Gullix's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
AmadeusChörl
C
Feudal Age
10:25
vs 9:49
btm 32%
Castle Age
25:03
vs 21:49
btm 14%
Imperial Age
—
vs 38:58
btm 0%
eAPM
45
vs 38
top 38%
First military
11:30
vs 10:33
btm 35%
▼
Slow Castle Age at 25:03 — slower than 86% of analysed players on Arabia
▼
Town centers idle 3:31 of the first 25:03 — keep villagers queued
Gullix
D
Feudal Age
13:00
vs 9:49
btm 4%
Castle Age
22:33
vs 21:49
btm 39%
Imperial Age
—
vs 38:58
btm 0%
eAPM
21
vs 38
btm 14%
First military
14:01
vs 10:33
btm 19%
▼
Slow Feudal Age at 13:00 — slower than 96% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 3:58 of the first 22:33 — keep villagers queued