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Arena

510389639Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Malians · Spain
1373
+10
🇪🇸 Spanish · Spain
1270
+14
🇪🇸 Burgundians · Spain
1244
+15
🇪🇸 Franks · Spain
1174
+19
🇳🇿 Vikings · New Zealand
1247
-14
🇺🇸 Portuguese · United States
1237
-15
🇩🇪 Hindustanis · Germany
1233
-15
🇺🇸 Britons · United States
1224
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,261 10:45 14:39 31:23 ⛏ Fast Castle
50 2,048 11:43 15:43 28:47 ⛏ Fast Castle
37 1,543 10:35 15:24 30:30 ⛏ Fast Castle
34 1,419 10:54 14:45 31:50 ⛏ Fast Castle
32 1,303 10:48 14:45 30:32 ⛏ Fast Castle
31 1,293 12:32 16:18 29:51 ⛏ Fast Castle
26 1,092 11:24 15:05 28:56 ⛏ Fast Castle
19 771 10:55 16:53 34:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,245 14,870 15,995 1,160 66,270 74,847
32,645 9,848 13,750 1,400 57,643 58,986
21,855 19,900 10,505 1,500 53,760 60,006
23,180 16,505 11,235 2,350 53,270 60,725
24,260 11,750 14,770 950 51,730 73,244
17,400 20,155 7,965 2,250 47,770 57,340
15,350 14,778 9,320 2,910 42,358 45,245
13,350 9,635 5,375 1,735 30,095 30,323
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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