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Arena

510190160Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 62m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1397
+11
🇲🇽 Lithuanians · Mexico
1355
+13
🇲🇽 Mongols · Mexico
1341
+14
🇺🇸 Aztecs · United States
1251
+18
🇨🇳 Persians · China
1337
-16
🇻🇳 Japanese · Vietnam
1315
-15
🇵🇹 Tupi · Portugal
1308
-15
🇵🇹 Franks · Portugal
1192
-10
Compared against 538,742 analysed team-game players on Arena.
KRATOS | GOD OF WAR S
Feudal Age 9:56 vs 10:55
top 12%
Castle Age 15:01 vs 16:03
top 28%
Imperial Age 30:36 vs 32:17
top 35%
eAPM 40 vs 27
top 19%
First military 25:31 vs 18:52
btm 17%
▲ Fast Feudal Age at 9:56 — faster than 88% of analysed players on Arena
▲ Fast Castle Age at 15:01 — faster than 72% of analysed players on Arena
▲ High eAPM (40) — top quarter of analysed players
▼ Loom after the Feudal click (18:28) — usually safest before it
▲ Town centers almost never idle — 2s across the first 15:01
班长 S
Feudal Age 9:34 vs 10:55
top 7%
Castle Age 13:54 vs 16:03
top 4%
Imperial Age 28:15 vs 32:17
top 12%
eAPM 38 vs 27
top 23%
First military 18:09 vs 18:52
top 44%
▲ Fast Feudal Age at 9:34 — faster than 93% of analysed players on Arena
▲ Fast Castle Age at 13:54 — faster than 96% of analysed players on Arena
▲ Fast Imperial Age at 28:15 — faster than 88% of analysed players on Arena
▲ High eAPM (38) — top quarter of analysed players
▼ Loom after the Feudal click (26:37) — usually safest before it
▲ Town centers almost never idle — 0s across the first 13:53
Melodies of Life C
Feudal Age 11:21 vs 10:55
btm 33%
Castle Age 15:17 vs 16:03
top 34%
Imperial Age — vs 32:17
btm 0%
eAPM 17 vs 27
btm 19%
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (23:22) — usually safest before it
▲ Town centers almost never idle — 17s across the first 15:17
BARAKA wins! C
Feudal Age 12:42 vs 10:55
btm 8%
Castle Age 17:07 vs 16:03
btm 36%
Imperial Age — vs 32:17
btm 0%
eAPM 33 vs 27
top 34%
First military 17:16 vs 18:52
top 36%
▼ Slow Feudal Age at 12:42 — slower than 92% of analysed players on Arena
▼ Loom after the Feudal click (18:58) — usually safest before it
▲ Town centers almost never idle — 1s across the first 17:07
[Zelda] prosao24 S
Feudal Age 9:39 vs 10:55
top 8%
Castle Age 14:23 vs 16:03
top 11%
Imperial Age 31:23 vs 32:17
top 42%
eAPM 33 vs 27
top 34%
First military 17:46 vs 18:52
top 40%
▲ Fast Feudal Age at 9:39 — faster than 92% of analysed players on Arena
▲ Fast Castle Age at 14:23 — faster than 89% of analysed players on Arena
▼ Loom after the Feudal click (27:45) — usually safest before it
▲ Town centers almost never idle — 42s across the first 14:23
[Zelda] Skull kid S
Feudal Age 10:06 vs 10:55
top 17%
Castle Age 14:21 vs 16:03
top 11%
Imperial Age 28:25 vs 32:17
top 13%
eAPM 33 vs 27
top 34%
First military 15:40 vs 18:52
top 20%
▲ Fast Feudal Age at 10:06 — faster than 83% of analysed players on Arena
▲ Fast Castle Age at 14:21 — faster than 89% of analysed players on Arena
▲ Fast Imperial Age at 28:25 — faster than 87% of analysed players on Arena
▼ Loom after the Feudal click (25:16) — usually safest before it
▲ Early military at 15:40 (Monk) — earlier than 80% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:21
[Zelda] Lachomix B
Feudal Age 10:57 vs 10:55
btm 48%
Castle Age 15:11 vs 16:03
top 32%
Imperial Age 38:13 vs 32:17
btm 14%
eAPM 54 vs 27
top 5%
First military 16:41 vs 18:52
top 30%
▼ Slow Imperial Age at 38:13 — slower than 86% of analysed players on Arena
▲ High eAPM (54) — top quarter of analysed players
Shell B
Feudal Age 11:00 vs 10:55
btm 46%
Castle Age 14:30 vs 16:03
top 14%
Imperial Age 47:52 vs 32:17
btm 2%
eAPM 39 vs 27
top 22%
First military 17:45 vs 18:52
top 40%
▲ Fast Castle Age at 14:30 — faster than 86% of analysed players on Arena
▼ Slow Imperial Age at 47:52 — slower than 98% of analysed players on Arena
▲ High eAPM (39) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 4s across the first 14:29
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