AoeStats
← 种过两年田

Arabia

506001610Analyzed
1v1 RM · 19d ago on Sep 12, 2026· 27m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
588
+18
🇺🇾 Vietnamese · Uruguay
638
-18

Win probability

种过两年田's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
jmanuelgiriboni D
Feudal Age 10:44 vs 9:49
btm 25%
Castle Age 23:27 vs 21:49
btm 28%
Imperial Age — vs 38:59
btm 0%
eAPM 27 vs 39
btm 25%
First military 12:11 vs 10:33
btm 28%
▼ Slow Feudal Age at 10:44 — slower than 75% of analysed players on Arabia
▼ Low eAPM (27) — busier hands win idle time back
▼ Town centers idle 4:27 of the first 23:27 — keep villagers queued
种过两年田 C
Feudal Age 11:32 vs 9:49
btm 13%
Castle Age 19:34 vs 21:49
top 18%
Imperial Age — vs 38:59
btm 0%
eAPM 16 vs 39
btm 6%
First military 21:58 vs 10:33
btm 3%
▼ Slow Feudal Age at 11:32 — slower than 87% of analysed players on Arabia
▲ Fast Castle Age at 19:34 — faster than 82% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 21:58 (Battle Elephant) — later than 97% of analysed players on Arabia
▲ Town centers almost never idle — 34s across the first 19:34
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