Four Lakes
510080396Analyzed1v1 RM
·
24h ago on Sep 29, 2026·
67m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ekansdilos_'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,978 analysed 1v1 players on Four Lakes.
ekansdilos_
D
Feudal Age
10:51
vs 10:51
top 50%
Castle Age
27:09
vs 20:09
btm 5%
Imperial Age
39:06
vs 36:23
btm 30%
eAPM
19
vs 32
btm 19%
First military
17:44
vs 12:45
btm 16%
▼
Slow Castle Age at 27:09 — slower than 95% of analysed players on Four Lakes
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 3:38 of the first 27:09 — keep villagers queued
Akéron
C
Feudal Age
9:56
vs 10:51
top 21%
Castle Age
26:08
vs 20:09
btm 7%
Imperial Age
42:48
vs 36:23
btm 13%
eAPM
37
vs 32
top 39%
First military
12:42
vs 12:45
top 49%
▲
Fast Feudal Age at 9:56 — faster than 79% of analysed players on Four Lakes
▼
Slow Castle Age at 26:08 — slower than 93% of analysed players on Four Lakes
▼
Slow Imperial Age at 42:48 — slower than 87% of analysed players on Four Lakes
▼
Town centers idle 10:28 of the first 26:08 — keep villagers queued