AoeStats
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MegaRandom

506424950Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 72m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Inca · Romania
957
+12
🇺🇸 Cumans · United States
950
+13
🇷🇴 Romans · Romania
944
+13
🇷🇴 Khmer · Romania
894
+15
🇫🇷 Huns · France
893
-14
🇹🇷 Cumans · Türkiye
892
-14
🇨🇭 Britons · Switzerland
878
-13
🇪🇸 Cumans · Spain
845
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,952 10:42 15:53 34:33 ⛏ Fast Castle
25 1,778 11:44 18:57 — ⛏ Fast Castle
21 1,536 13:22 18:43 37:09 ⛏ Fast Castle
20 1,454 11:01 20:28 33:09 ⛏ Fast Castle
19 1,387 13:55 23:08 33:19 ⚔ Scout Rush
16 1,122 11:30 19:52 39:07 ⛏ Fast Castle
10 711 13:48 26:00 36:50 ⛏ Fish Boom
7 496 11:30 22:26 32:10 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
41,220 18,810 32,895 7,225 100,150 107,018
27,520 27,600 22,435 4,545 82,100 89,836
33,655 17,975 19,420 6,055 77,105 83,796
19,960 20,725 12,850 6,425 59,960 69,599
17,835 22,070 8,105 3,200 51,210 51,938
22,405 16,300 6,870 4,650 50,225 62,366
12,650 16,354 8,075 2,800 39,879 51,526
7,975 8,505 3,090 2,355 21,925 25,322
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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