AoeStats
← HenryDxebec

Arena

509426260Analyzed
1v1 RM · 4d ago on Sep 26, 2026· 59m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Teutons · Chile
684
+17
🇹🇷 Cumans · Türkiye
705
-17
Player eAPM Actions Feudal Castle Imperial Opening
21 1,272 9:53 17:55 39:37 ⛏ Fast Castle
15 910 11:27 29:56 42:46

Resources

Player Food Wood Gold Stone Spent Collected
20,395 17,555 7,865 2,040 47,855 65,358
17,010 11,470 8,165 430 37,075 39,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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