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African Clearing

506566222Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 62m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burgundians · Argentina
1314
+12
🇦🇷 Persians · Argentina
1217
+16
🇦🇷 Romans · Argentina
1081
+21
🇦🇷 Vietnamese · Argentina
1070
+22
🇦🇷 Saracens · Argentina
1340
-23
🇦🇷 Mongols · Argentina
1293
-21
🇦🇷 Huns · Argentina
1272
-20
🇦🇷 Byzantines · Argentina
931
-7
Player eAPM Actions Feudal Castle Imperial Opening
74 4,563 12:16 16:57 37:37 ⛏ Fast Castle
41 2,522 12:23 16:40 35:13 ⛏ Fast Castle
38 2,358 15:29 20:14 34:38 ⛏ Fish Boom FC
37 2,277 12:42 18:31 50:41 ⚔ FC into Scouts
31 1,933 13:53 17:34 — ⛏ Fast Castle
28 1,732 11:45 22:11 52:30
18 1,118 13:14 19:02 38:56 ⛏ Fast Castle
14 867 16:22 25:37 40:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,640 18,692 22,825 3,880 88,037 98,617
32,610 20,136 10,595 2,405 65,746 84,232
24,480 18,942 12,045 3,200 58,667 66,101
24,075 20,088 11,210 2,450 57,823 64,169
19,620 22,724 7,905 1,645 51,894 65,459
13,725 19,970 11,015 1,315 46,025 49,307
11,335 12,130 5,085 325 28,875 29,211
10,705 9,708 2,240 1,410 24,063 27,877
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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