AoeStats
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Black Forest

510170843Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 29m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Saracens · Argentina
1679
+13
🇩🇪 Japanese · Germany
1636
+14
🇫🇷 Turks · France
1629
+15
🇦🇷 Ethiopians · Argentina
1602
+16
🇺🇸 Italians · United States
1710
-19
🇲🇽 Gurjaras · Mexico
1620
-15
🇧🇷 Ethiopians · Brazil
1603
-14
🇲🇽 Khitans · Mexico
1475
-10
Player eAPM Actions Feudal Castle Imperial Opening
63 1,853 12:07 — — ⚔ Archer Rush
47 1,384 10:44 15:55 — ⛏ Fast Castle
43 1,263 11:01 14:52 — ⛏ Fast Castle
35 1,032 11:37 19:28 26:17 ⚔ Archer Rush
34 996 13:21 17:52 — ⛏ Fast Castle
34 1,003 10:35 29:09 — ⚔ Scout Rush
30 882 12:56 — — ⚔ M@A into Towers FC
27 779 10:32 14:08 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,065 7,738 2,990 1,115 22,908 25,177
6,475 7,625 3,325 300 17,725 19,433
7,475 5,899 3,720 215 17,309 18,118
7,875 5,661 1,570 1,030 16,136 16,734
10,560 4,955 250 0 15,765 17,501
6,930 3,835 3,305 0 14,070 14,621
3,875 4,819 2,140 65 10,899 13,541
5,175 3,069 445 770 9,459 10,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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