AoeStats
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Fortress

510124233Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 40m 31s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Hindustanis · France
1626
+15
🇳🇱 Persians · Netherlands
1588
+17
🇧🇷 Malians · Brazil
1586
+17
🇺🇦 Lithuanians · Ukraine
1558
+17
🇦🇺 Goths · Australia
1647
-18
🇨🇳 Slavs · China
1601
-17
🇮🇳 Berbers · India
1597
-16
🇨🇳 Mongols · China
1560
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 1,972 7:28 11:12 25:36 ⛏ Fast Castle
47 1,899 7:26 11:11 23:41 ⛏ Fast Castle
44 1,800 6:39 10:21 23:49 ⛏ Fast Castle
44 1,764 6:48 10:21 24:12 ⛏ Fast Castle
43 1,739 7:36 11:32 24:09 ⛏ Fast Castle
39 1,574 6:46 10:32 24:27 ⛏ Fast Castle
27 1,102 6:47 10:39 25:09 ⛏ Fast Castle
24 973 7:52 11:40 25:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,730 24,915 12,665 965 70,275 82,115
24,835 23,265 12,710 7,000 67,810 76,873
27,845 14,213 18,620 2,250 62,928 71,146
27,680 15,760 12,935 2,510 58,885 64,847
20,535 15,085 13,300 895 49,815 64,259
12,925 16,125 11,635 4,950 45,635 52,116
16,090 15,305 9,900 635 41,930 45,390
20,075 10,928 5,205 1,400 37,608 46,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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