AoeStats
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Lombardia

509793845Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 48m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Lithuanians · China
1604
+13
🇦🇷 Berbers · Argentina
1564
+14
🇨🇱 Vikings · Chile
1518
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🇺🇸 Mongols · United States
1514
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🇧🇷 Britons · Brazil
1618
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🇧🇷 Bengalis · Brazil
1530
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🇧🇷 Persians · Brazil
1484
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🇧🇷 Khmer · Brazil
1458
-12
Player eAPM Actions Feudal Castle Imperial Opening
73 3,588 9:14 22:12 41:02 ⚔ Scout Rush
59 2,895 9:59 21:08 32:06 ⚔ Archer Rush
56 2,714 8:50 19:56 37:52 ⚔ Scout Rush
49 2,419 10:45 14:15 29:36 ⛏ Fast Castle
49 2,384 9:19 19:15 35:14 ⚔ Archer Rush
49 2,419 11:39 14:30 39:08 ⛏ Fast Castle
42 2,063 10:35 16:06 36:41 ⛏ Fast Castle
38 1,861 11:34 17:09 34:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,585 21,400 15,260 2,970 66,215 71,088
19,150 24,380 16,760 4,950 65,240 74,229
29,450 12,844 14,120 7,005 63,419 66,328
25,935 16,022 17,595 3,000 62,552 71,764
27,860 16,832 12,940 3,290 60,922 64,376
27,500 13,292 18,025 230 59,047 69,793
13,200 18,595 14,495 2,630 48,920 53,350
21,780 11,071 9,355 2,155 44,361 45,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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