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African Clearing

510704531Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 60m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Malay · France
1283
+15
🇨🇳 Huns · China
1279
+15
🇨🇳 Franks · China
1236
+17
🇯🇵 Britons · Japan
1194
+20
🇨🇳 Mapuche · China
1576
-26
🇨🇳 Maya · China
1420
-22
🇨🇳 Mongols · China
1285
-17
🇨🇳 Spanish · China
768
-2
Player eAPM Actions Feudal Castle Imperial Opening
53 3,242 13:58 18:03 44:00 ⛏ Fast Castle
46 2,795 12:17 18:10 41:43 ⛏ Fast Castle
42 2,549 14:01 19:28 45:33 ⛏ Fast Castle
36 2,158 13:25 17:52 46:50 ⛏ Fast Castle
33 1,973 12:25 21:07 39:34 ⚔ M@A Rush
32 1,944 12:17 15:59 36:37 ⛏ Fast Castle
29 1,765 13:53 20:30 47:19 ⚔ Fish Boom into Archers
24 1,445 13:34 24:59 53:11 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
40,155 22,671 30,185 2,850 95,861 104,487
27,725 24,163 19,220 4,525 75,633 81,180
24,220 30,849 17,275 1,700 74,044 86,716
14,525 26,425 14,820 1,250 57,020 61,220
16,580 21,315 12,990 2,215 53,100 64,990
19,910 20,435 8,415 1,815 50,575 54,182
15,725 17,965 9,775 4,795 48,260 50,692
16,380 8,590 3,925 2,250 31,145 34,795
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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