Arabia
510416601Analyzed3v3 RM
·
22h ago on Sep 30, 2026·
22m 12s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
julian_venom
4 units ordered
Scout Cavalry4
First military 18:25 — Scout Cavalry
leomelthorme191
2 units ordered
Militia2
First military 15:04 — Militia
xdoppiadx
9 units ordered
Spearman9
First military 20:06 — Spearman
aLaN_DiCKSoN
13 units ordered
Scout Cavalry9
Archer4
First military 12:06 — Scout Cavalry
wesley1611
23 units ordered
Man-at-Arms11
Spearman6
Scout Cavalry6
First military 18:44 — Militia
Samurai_z
5 units ordered
Scout Cavalry5
First military 13:07 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
julian_venom’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
leomelthorme191’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
xdoppiadx’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
aLaN_DiCKSoN’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
wesley1611’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Samurai_z’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9