MegaRandom
505773003Analyzed1v1 RM
·
22d ago on Sep 11, 2026·
22m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Carple's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 58,568 analysed 1v1 players on MegaRandom.
Carple
C
Feudal Age
12:38
vs 10:58
btm 18%
Castle Age
18:14
vs 20:31
top 29%
Imperial Age
—
vs 37:38
btm 0%
eAPM
24
vs 30
btm 34%
First military
12:50
vs 12:49
top 50%
▼
Slow Feudal Age at 12:38 — slower than 82% of analysed players on MegaRandom
▲
Fast Castle Age at 18:14 — faster than 71% of analysed players on MegaRandom
▼
Loom after the Feudal click (12:43) — usually safest before it
▲
Town centers almost never idle — 1s across the first 18:14
Marlboro20box
C
Feudal Age
12:26
vs 10:58
btm 20%
Castle Age
16:24
vs 20:31
top 16%
Imperial Age
—
vs 37:38
btm 0%
eAPM
18
vs 30
btm 19%
First military
12:12
vs 12:49
top 43%
▼
Slow Feudal Age at 12:26 — slower than 80% of analysed players on MegaRandom
▲
Fast Castle Age at 16:24 — faster than 84% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 16:24