AoeStats
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MegaRandom

505164071Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 44m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Khmer · Japan
967
+10
🇺🇸 Franks · United States
956
+10
🇨🇳 Franks · China
948
+10
🇬🇧 Bulgarians · United Kingdom
732
+20
🇨🇦 Japanese · Canada
947
-18
🇨🇦 Italians · Canada
837
-13
🇸🇻 Spanish · El Salvador
776
-11
🇺🇸 Britons · United States
697
-8
Player eAPM Actions Feudal Castle Imperial Opening
29 1,277 11:49 21:01 39:58
26 1,150 10:51 18:01 32:58 ⚔ Archer Rush
24 1,085 12:11 15:21 29:52 ⚔ FC into Archers
22 1,002 11:34 17:20 37:55 ⛏ Fish Boom FC
21 946 10:20 18:30 26:36 ⛏ Fish Boom FC into Fast Imp
15 674 12:03 18:34 — ⛏ Fast Castle
13 576 11:15 24:55 36:39 ⛏ Fast Castle
11 489 11:08 18:17 36:36

Resources

Player Food Wood Gold Stone Spent Collected
21,550 10,381 13,955 2,265 48,151 55,720
16,645 9,465 7,020 1,700 34,830 37,844
15,765 10,007 6,985 1,500 34,257 35,067
13,545 5,989 8,195 3,670 31,399 33,623
10,615 9,256 4,555 850 25,276 26,626
10,715 6,570 3,795 3,670 24,750 29,122
8,940 7,825 2,660 1,630 21,055 22,993
10,080 6,469 1,890 1,500 19,939 26,116
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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