AoeStats
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Black Forest

504589761Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 38m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1079
+11
🇨🇳 Teutons · China
1077
+11
🇧🇪 Romans · Belgium
1068
+12
🇹🇷 Turks · Türkiye
1017
+15
🇺🇸 Bohemians · United States
1000
-13
🇷🇴 Persians · Romania
993
-13
🇨🇦 Spanish · Canada
988
-13
🇲🇽 Hindustanis · Mexico
916
-10
Player eAPM Actions Feudal Castle Imperial Opening
23 877 10:03 15:26 — ⛏ Fast Castle
22 859 11:31 17:03 30:56 ⛏ Fast Castle
19 746 11:15 15:56 31:01 ⛏ Fast Castle
17 644 13:16 19:47 36:46 ⛏ Fast Castle
17 666 11:40 18:03 37:30 ⛏ Fast Castle
17 644 13:46 19:59 — ⛏ Fast Castle
15 580 10:15 14:53 34:39 ⛏ Fast Castle
14 554 11:41 19:36 37:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,370 20,480 9,980 950 50,780 54,979
12,245 15,725 12,585 915 41,470 43,387
18,135 9,770 7,540 1,650 37,095 45,081
19,570 9,400 4,800 3,100 36,870 45,512
12,185 12,129 4,615 2,085 31,014 34,663
12,855 7,780 6,725 1,700 29,060 34,067
10,155 8,944 7,230 0 26,329 26,448
5,775 5,760 200 1,865 13,600 16,475
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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