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African Clearing

504102830Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 44m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
1049
+16
🇲🇽 Teutons · Mexico
1042
+16
🇩🇪 Lithuanians · Germany
1027
+17
🇩🇪 Khmer · Germany
981
+20
🇦🇷 Britons · Argentina
1088
-19
🇬🇹 Vietnamese · Guatemala
1087
-19
🇧🇷 Magyars · Brazil
1033
-16
🇨🇦 Spanish · Canada
994
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,405 14:30 31:34 — ⚔ Towers into Archers
26 1,165 13:05 18:10 44:25 ⛏ Fast Castle
24 1,072 14:03 21:03 42:03 ⛏ Fast Castle
23 1,009 13:46 25:07 — ⚔ Scout Rush
18 797 18:54 27:20 — ⚔ Drush
17 768 14:55 32:14 — ⚔ Towers FC
13 597 12:49 18:24 36:05 ⛏ Fast Castle
4 194 12:57 — —

Resources

Player Food Wood Gold Stone Spent Collected
17,540 7,645 11,010 1,600 37,795 40,642
13,590 5,235 5,200 2,850 26,875 30,299
11,825 8,003 4,335 1,670 25,833 26,962
11,760 7,425 6,215 300 25,700 29,340
11,065 11,055 1,390 1,425 24,935 25,971
8,325 9,160 3,215 1,200 21,900 24,432
10,410 6,760 2,470 1,635 21,275 23,874
1,500 1,125 95 100 2,820 2,730
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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