AoeStats
← Carple

Black Forest

503741474Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 55m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1156
+9
🇧🇷 Koreans · Brazil
1104
+11
🇧🇷 Persians · Brazil
1100
+11
🇧🇷 Bohemians · Brazil
876
+21
🇲🇽 Malians · Mexico
1034
-15
🇨🇦 Hindustanis · Canada
1008
-14
🇲🇽 Mongols · Mexico
965
-12
🇲🇽 Wei · Mexico
963
-12
Player eAPM Actions Feudal Castle Imperial Opening
28 1,523 10:51 14:23 30:56 ⛏ Fast Castle
23 1,266 11:51 15:43 29:10 ⛏ Fast Castle
20 1,081 11:05 14:53 31:28 ⛏ Fast Castle
19 1,039 12:10 18:33 34:41 ⛏ Fast Castle
18 1,010 12:59 16:56 35:34 ⛏ Fast Castle
15 835 10:19 17:08 31:25 ⛏ Fast Castle
15 857 10:43 16:58 34:19 ⛏ Fast Castle
10 556 10:58 17:33 33:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,265 9,655 17,935 7,550 77,405 96,428
25,940 33,495 10,970 3,430 73,835 78,372
14,350 27,973 20,510 3,100 65,933 83,643
25,365 24,393 13,350 1,200 64,308 83,583
24,790 14,028 16,075 2,350 57,243 69,885
16,380 25,420 10,845 2,235 54,880 66,378
24,740 16,995 8,640 2,075 52,450 58,980
15,420 14,560 7,290 1,160 38,430 46,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.