AoeStats
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Four Lakes

503196418Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 38m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Dravidians · Peru
1167
+9
🇲🇽 Burgundians · Mexico
1139
+10
🇨🇴 Mongols · Colombia
1004
+16
🇺🇸 Franks · United States
961
+18
🇬🇧 Teutons · United Kingdom
1080
-17
🇨🇦 Khmer · Canada
1023
-14
🇸🇪 Malay · Sweden
977
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🇺🇸 Spanish · United States
964
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 2,253 11:54 19:32 35:01 ⛏ Fish Boom FC
44 1,703 9:08 22:57 37:39 ⚔ Archer Rush
33 1,271 11:58 20:30 31:56 ⚔ Fish Boom FC into Scouts
22 841 11:48 16:15 — ⛏ Fish Boom FC
21 804 13:14 20:36 — ⛏ Fast Castle
21 823 12:07 21:58 — ⚔ Fish Boom into Skirms
21 800 11:03 21:35 — ⚔ Scout Rush
16 634 11:32 16:07 37:19 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,195 13,172 8,855 850 37,072 37,656
13,810 11,480 8,430 2,650 36,370 40,535
8,240 9,759 4,965 1,430 24,394 26,193
8,540 10,114 1,170 1,925 21,749 24,448
10,175 7,285 2,980 885 21,325 22,702
10,045 5,921 3,975 935 20,876 25,112
8,515 7,690 1,265 1,555 19,025 20,471
8,225 6,925 1,195 2,150 18,495 21,898
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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