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Arena

507926440Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 40m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1105
+13
🇹🇼 Lithuanians · Taiwan
1052
+16
🇨🇳 Turks · China
994
+18
🇨🇳 Spanish · China
994
+18
🇬🇧 Celts · United Kingdom
1105
-19
🇮🇳 Franks · India
1096
-18
🇦🇺 Persians · Australia
995
-14
🇲🇽 Khmer · Mexico
978
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,681 12:25 16:37 22:17 ◆ FC into Fast Imp
36 1,423 10:03 14:18 32:50 ⛏ Fast Castle
28 1,124 12:18 17:15 31:18 ⛏ Fast Castle
25 1,020 10:43 14:43 29:02 ⛏ Fast Castle
20 810 10:32 16:19 33:27 ⛏ Fast Castle
20 810 11:54 19:25 36:07 ⛏ Fast Castle
16 658 10:26 16:02 — ⛏ Fast Castle
11 422 11:18 17:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,590 15,110 15,070 1,055 53,825 63,690
16,035 13,435 12,495 1,660 43,625 47,427
18,225 10,350 8,385 3,600 40,560 41,650
15,900 9,510 9,150 1,500 36,060 49,830
12,950 8,455 8,060 650 30,115 32,800
12,130 5,430 3,840 1,500 22,900 27,733
6,455 6,225 340 850 13,870 15,429
5,600 4,695 250 200 10,745 14,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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