AoeStats
← ax

Arena

507451176Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 45m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1075
+12
🇹🇷 Bulgarians · Türkiye
1044
+14
🇨🇳 Burgundians · China
1013
+15
🇮🇹 Koreans · Italy
960
+17
🇨🇳 Turks · China
997
-15
🇨🇳 Spanish · China
997
-15
🇹🇼 Magyars · Taiwan
984
-14
🇨🇳 Khmer · China
975
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,925 10:51 14:38 35:57 ⛏ Fast Castle
39 1,752 10:29 16:05 31:37 ⛏ Fast Castle
38 1,733 10:08 13:28 30:55 ⛏ Fast Castle
34 1,525 12:57 16:58 21:42 ◆ FC into Fast Imp
30 1,334 10:22 14:34 33:53 ⛏ Fast Castle
26 1,193 12:45 16:27 29:50 ⛏ Fast Castle
26 1,193 11:44 18:22 34:33 ⛏ Fast Castle
19 843 13:53 18:15 33:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,590 24,750 13,310 1,700 77,350 87,096
29,105 18,375 17,490 3,950 68,920 71,944
22,500 13,530 13,315 5,060 54,405 71,191
18,030 25,080 7,195 850 51,155 51,379
18,050 15,905 12,275 1,755 47,985 50,715
17,755 17,645 8,695 3,040 47,135 57,798
12,550 7,460 3,400 2,250 25,660 35,677
9,875 8,910 1,750 440 20,975 25,138
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.