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Arena

506759223Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 40m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1226
+13
🇦🇷 Burgundians · Argentina
1212
+13
🇨🇳 Poles · China
1192
+14
🇦🇷 Spanish · Argentina
1145
+16
🇺🇸 Poles · United States
1165
-15
🇨🇴 Persians · Colombia
1151
-14
🇲🇽 Bohemians · Mexico
1146
-14
🇵🇪 Bulgarians · Peru
1127
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,586 11:25 14:55 30:18 ⛏ Fast Castle
36 1,437 12:36 16:15 29:10 ⛏ Fast Castle
28 1,124 10:27 14:36 28:43 ⛏ Fast Castle
23 914 10:28 15:05 39:48 ⛏ Fast Castle
20 797 11:25 15:39 29:45 ⛏ Fast Castle
18 707 10:32 14:09 30:30 ⛏ Fast Castle
18 709 10:52 15:26 32:21 ⛏ Fast Castle
17 683 11:38 15:24 31:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,110 12,650 17,070 1,000 61,830 80,385
17,955 18,625 11,595 7,500 55,675 60,648
26,415 10,830 12,390 3,450 53,085 58,874
19,840 11,106 12,155 850 43,951 48,599
15,975 14,800 4,440 3,055 38,270 41,926
18,080 8,825 5,565 2,585 35,055 43,874
12,025 11,825 8,200 1,500 33,550 37,041
15,635 9,920 6,100 880 32,535 34,322
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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